Scene Creator Window#

What Is a Scene?#

A Scene is a collection of Sprites (2D/3D objects) that together form the visual environment for your project. Each Sprite can be:

  • Imported from an existing .pkl file

  • Created on the fly via the Sprite Creator Window

Note

See the Methodology section for more details on Sprite class`.

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Scene Creator Window

Overview#

The Scene Creator Window is where you can assemble and configure the sprites that will populate your scene. It provides a user-friendly interface for adding, removing, and managing sprites. The window is divided into two main sections:

  • Sprite Management: This section provides controls for adding, removing, and importing sprites.

  • Sprite List: Displays the current sprites in your scene.

  • Sprite Controls: Provides options to add, remove, or import sprites.

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Adding Sprites#

  1. Add Sprite

    Click the + Add button to append a new sprite entry to the list.

  2. Drop Sprite

    Click the – Drop button to remove the last Sprite in the list.

  3. Import Sprite

    Click Open to browse your file system and load a .pkl sprite file.

  4. Create Sprite

    Click Create to launch the Sprite Creator Window, where you can design and save a brand-new sprite.

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Finalizing Your Scene#

  • Once your sprite lineup is complete, click Import Scene.

  • The assembled scene is passed back to the Project Creator Window for render configuration and project setup.